

From Zero to Hero: Running a good Session Zero
In recent years Session Zero has become a common event in setting up a new game, but knowing how to best spend your time at that Session is important enough to warrant its own article. By popular demand, I'll take a look here at what makes it work...

Grat Hodges
2 days ago


New to Tabletop Adventure Games? Discover a Whole New World of Fun
Tabletop adventure games have gained immense popularity in recent years. With their cooperative storytelling and immersive gameplay,...

Phil Beckwith
Jul 12


Daggerwood Games and USA Import Tariffs
An overseer keeping an eye on paperwork - slamming import tariffs on unsuspecting publishers. As you may be aware, recent developments in...

Phil Beckwith
Apr 7


Writing Adventures for Publication - Initial Planning
Initial Planning when Writing Adventures In my years of adventure design, I've had a lot of people (beginner designers, experienced...

Phil Beckwith
Feb 20


Waterdeep: Dungeon of the Mad Mage review
An opinionated review of Waterdeep: Dungeon of the Mad Mage

Phil Beckwith
Feb 6


Designing Adventures for Kids
This week I was pondering about designing games for children. A few years back I was lucky enough to have had the opportunity to...

Phil Beckwith
Jan 23


Crafting Memorable Combat Encounters
One thing I always think about when designing combat is 'Do I want this combat to be memorable? And what can I include that will achieve...

Phil Beckwith
Jan 9


D&D and Time Travel
Although the opening monologue of so many Star Trek episodes may suggest space as the final frontier, in truth, there is another final...

Haggard Clint
Dec 26, 2024


Crafting Your Own D&D World - A Step-by-Step Guide
Have you ever wanted to create your own Dungeons & Dragons or gaming world, filled with epic adventures and rich lore, but don't know...

Phil Beckwith
Dec 10, 2024